DEVIANCY: Hacking "Everyone Is John" for convention play with some new rules and a new setting
Everyone is John was an RPG that let players control the voices inside the head of a mentally ill main character - John. I've adapted the original rules (Found here…
Gaming log: That's not love, it's preliminary petrification!
Gilbert: School Amour, Lil' Cactus, Gilbert: Resume for Love
Arrma Gorgon: Kauf, Reparaturen und Kosten
And now to something completely different… Vor ein paar Wochen bin ich in ein neues “Hobby” abgetaucht: Ferngesteuerte Semi-Pro-Fahrzeuge - ein Geburtstagsgeschenk für mein Kind. Also habe ich mich…
Returning to Star Trek Online in 2026
I recently took a break from Crimson Desert choosing instead to to play something familiar and easy going. As I’ve been logging into Star Trek Online daily to participate in the anniversary event, I…
The valley as a system - Part 1
Because most folkloric tales are passed down through oral tradition, it’s difficult to centralise these myths and fables. Yet, a common theme seems to be the valley as a liminal space.
My 10 Favorite Games: Game Boy Color Edition
It feels like it’s been a little while since I did the last one of these, but it’s time to get on with it again. In the past, I picked my favorite games for the original Game Boy. At the…
collaboration space
recently decided to get a project space set up in an anytype channel for when the game will need collaboration on art and stuff down the line. i'd had a poke around anytype a year or two ago and…
Codle #214
Due to the low number of players, Codle has entered the cycle of utilizing previously used puzzles. This puzzle was first used on 2022-05-08. The text present in the following statement may contain…
Reversing mcsrfairplay's Native Module
Reversing fairplay_lib_x64.dll, the native behind mcsrfairplay, the Minecraft speedrun integrity mod.
sunfluffs - the game that gets it
disclaimer: this blog post is about a game that's in early access, the story is unfinished at the time of writing this ( also, this is less of a review and moreso just me gushing about a game that…
Gracemaria-IV-Deeper-Depths
We finally complete the tutorial and learn a thing or two about the main quest.
marketing niche
From this interview I learned about the marketing around Niche. What's interesting here isn't just how the game got developed but also how it eventually got marketed.
ACNH - Vanilla Daydream
Honestly I love the simplicity of Vanilla so, so much. I love the flowers everywhere, especially those diagonal flower beds! The mushroom lights everywhere are adorable on this cozy, dreamy island. I…
Thaumic Writings (More Wizard Tomes)
More wizard tomes for Saltygoo's Wizard! These ones are inspired by the magic categories of the Thaumcraft mod, tough I also threw in one tome based on Vayra's Artist because I like it and it…
What's the Password? - Demo Available Now
The demo for What's the Password? is available now! Check it out and don't forget to wishlist the game if you like it! The full version is coming to Steam and Mobile on May…
Want-Have-Sacrifice
This is a simple framework for roleplay that I've been able to use successfully at the core of my characters. I think it's especially useful when you are playing old school style roleplaying games…
the jaime bible
i finally did it. i took the time to compile just about 10 years of lore and 7 different games that jaime has existed in. this rounded out to 372 lines of code.
AI 3D Model Generation for Godot & Unity (2026 Guide)
If you are exploring AI 3D model generation for Godot and Unity, read on. Turning a text prompt or a single photo into a textured 3D model is now possible entirely on your own hardware. This guide…
Games that change your mind
Crossposted from world spirit sock puppet. Some things you might learn from games are pretty blatant: Trivial Pursuit might teach you trivia, MasterType might teach you about typing, Grand Theft Auto…
HMK Toolkit version 1.2.2
On page 410 of the HarnMaster Kethira rulebook, there is a section on Quick NPC which details a method to create a character sheet for a plausible NPC without going through all character creation. I…
VHS Shelf: Dev Log #2
Dev Log #1 I'm not sure why I was under the impression that smoothens out the hover animation would be easy? Alas, 'twas not trivial. Turns out that there are these things called tweens, which are a…
Cursed Scroll #1 Bestiary Conversion
I am prepping The Gloaming, a hexcrawl found in Cursed Scroll #1 (Shadowdark), for my players in a new Distant Lands campaign and wanted to share my bestiary notes here. This is fully compatible with…
Why you should play Fake OS/Interface Drama games
When mabbees and I were developing Terranova in 2020, we noticed there were already a few games like ours such as Secret Little Haven, Her Story, and Emily is Away. They were typically tagged as…
Divine aftermath
After they choose their path, we cut to a month later. Time is moving weirdly. They are grounded, but often days feel like months, weeks feel like seconds. Saltmarsh has resettled, and reports of the…
Review - The King of Bones
I Don't Know What's Happening, But I Think I Like It The King of Bones is a 14-page adventure for The Fire Burns Low by Spencer with art by Magdalena Zwierzchowska and Theodor Kittelsen. Players,…
The Explorateur: Issue #19
Monthly design jams, critique, theory, and inspiration for tabletop rpg designers by rpg designers. Vetted. Looted. Curated.
1000 Statues, A Session Report
Played today in Mr.Mann 's ongoing 1000 Statues game on the GCB OSR Discord server. The Party Misha the Wide (Myself) - Level 3 War Bear Liam Putterbaugh (brawgur) - Level 4 Cleric Uale Xerive (Col.…
The Mystery of Rennes-le-Château, Part 5: The Man Behind the Curtain
This series of articles chronicles the history, both real and pseudo, behind Gabriel Knight 3: Blood of the Sacred, Blood of the Damned. It is possible to trace the Plantard family tree a fair ways…
Two against an army
Some of my gaming friends like to joke that I come up with unplayable combinations of systems and concepts, but I like to think that I’m exercising creativity the way guys like Gary Gygax did. He put…
The Clue! - Art of the Steal
Written by MenhirMike I am not going to lie, this session was a real struggle for a while. Not so much because of the game, which is still great despite some interface troubles I will get into. But…
EVENT: GABRIEL MENOTTI (MAY 1—14 2026)
Magic CirclesDigital video, color, sound, 22 min 42 sec, 2024–25 Canada. Online laboratory, four-channel video series, and pop-up exhibition. Produced by Sojung Bahng. Part of the…
april media 2026
Spoilers ahead! finished: Kiriko Yukoku S-SSR18 寛・汗・幽・湯 L'Antica to heal the soul. SakuMami both getting concerned when Kiriko sneezes (because of cold weather) and asking her if she wants to hold…
World of Warcraft, or stick with console?
Found out this morning that Apple is ending support for apps that are built for Intel Macs with macOS 28. I also found out that, as far as I can tell, Blizzard has been silent when asked by users if…
iota
iota It's already the start of a new month, and with that, I've got a new puzzle in my Greek alphabet 9x9 grid series -- iota. This should be one of the easier ones in the series, so take a little…
2026.5.1
Happy May Day, workers. Let’s smash those looms that keep doing our weaving for us! And/or defeat fascism somewhat? I donno, seems like a thing that might get organized on a day like…
Which hand?
Notes From local South Puget Sound studio Play Hooky : A puzzle game where the question is always the same: Which hand? But the deeper you go into solving the riddle, the more new rules reveal…
Games that change your mind
Some things you might learn from games are pretty blatant: Trivial Pursuit might teach you trivia, MasterType might teach you about typing, Grand Theft Auto might teach you about driving or crime.…
Crit Build's debut video is fantastic
Incredible essay here from Renata Price on pain, expression, disability, and more. Renata's writing has always been excellent and this is no different. A beautiful, beautiful piece. Very excited to…
Project Mithridates Preview
Today, I’m announcing the Project Mithridates Preview program to provide early access to my new video game, Project Mithridates. I would love to tell you all about the game—unfortunately, even…
stackless coroutines for gamedev in ~200 lines of C++
stackless coroutines for gamedev in ~200 lines of C++
Kombom
Kombom is a two-player web game I built using Claude Code. The game allows two humans to play or one human vs a computer. The computer player comes in three difficulty levels. This game might keep…
A Physics Engine with Incremental Rollback
We want Easel to be powerful enough to make the kinds of games you would play for hours.
Subcameras and Sparks (April 2026 update)
Subcameras for parallax effects, TextSpark and other particles, and more!
Into the Majestic Fantasy Realms: The Northern Marches has been released!
Last year, I launched the Kickstarter for Into the Majestic Fantasy Realms : The Northern Marches. Over 800 backers brought my projects to life, and now it is time to let the rest of the hobby into…
Eotenheim session report 30/04/26
main page My lord, it is Frigedaeg, and we are in high spring. Last night Eostre's Moon was bright and full, and all through Wulfwald the feasting tables are being set. Before I speak of the…
the sweet science
By GPT5.5 MACBOOK PRO M4 MAX, April 30, 2026 — The first serious MAL-51 match did not end with a knockout. It ended with both fighters standing in the middle of the ring, breathing hard,…
Taking a closer look at Microscope
You find yourself in front of a door made of heavy, dark wood, and inscribed with a calendar of moon phases and constellations. A scrap of paper sticks out from the bottom of it, yellowed with age.…
Grain and Value Specialization
A designer who worked on a AAA open-world game once remarked that he spent weeks implementing a sweeping behaviour change across every traffic light in the world. A design change made it necessary to…